Open CASCADE, the 3D modelling kernel
3D modeling & numerical simulation


Direct Construction Algorithms


Conversion of elementary geometry to BSpline


Open CASCADEShowroomGet Open CASCADEDeveloper CornerSupportAbout us
Technical overview
Areas of use
Advantages
Public license
FAQ
Screenshots
Shape factory
Shape gallery
Demonstrations
System requirements
What's new
Download Center
CD-ROM
Documentation
Getting started
Forum
Open Source community
Training and e-learning
A la Carte Support
Value-added software
Client Area
Company Profile
Contacts and Locations
Customers
News
Home / Open CASCADE / Technical overview / Modeling algorithms / Geometry Utilities

Geometry Utilities


This library provides standard high-level functions in 2D and 3D geometry such as:
- Direct construction algorithms
- Interpolation of a set of points to form a curve
- Approximation of curves and surfaces from points
- Conversion of more elementary geometry to BSpline curves and surfaces
- Calculation of points on a 2D or 3D curve
- Calculation of extrema between two shapes





 
 

© Open CASCADE 2000 - 2008  |  Search  |  Contacts